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A Wizard must be at least level 10 to acquire this trait. A spellcaster with this trait can actually think in the language of certain animal types and has a much easier time forming friendships and gaining the trust of these creatures. They also take on an even more bestial appearance. A spellcaster with this trait gains all of the advantages and disadvantages from the Beastcrafter I trait with the following additions:

  • +1 to all rolls to cast Animal Companion.
  • May have 2 Animal Companions at any one time (thus, a warband with a Wizard and an Apprentice could have 4 Animal Companions). Each spellcaster may still only attempt the spell once between games.
  • May learn the Animal Manipulation spell from an appropriate grimoire.
  • All soldiers (except war hounds) cost an additional 10gc to hire (this amount already includes the 2gc from Beastcrafter I).