A Wizard must be at least level 5 to acquire this trait. A spellcaster with this trait gains a better understanding of the minds of animals and how they can be manipulated and controlled. Additionally, they take on a slightly bestial appearance – increased body hair, prominent fangs, feline eyes, a strange skin tone, etc. The exact nature of this appearance is unimportant in game terms and is left completely up to the player. This appearance gives the spellcaster an unsavory look that makes most soldiers wary of working with them. A spellcaster with this trait gains the following advantages and disadvantages:
- +1 to all rolls to cast Control Animal.
- Adds Boar and Ice Spider to their options when casting Animal Companion.
- All soldiers (except War Hounds) cost an additional 2gc to hire.