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To the south of Dragon Pass lies a magical land called the Holy Country, long united by its God-King, who swam ashore from the forbidden oceans. Many nations exist in harmony in this land, drawing on the ancient knowledge of the west, the east, and the north, and from far beneath the earth.

Description

The Holy Country is comprised of the lands which surround the body of water called Choralintor Bay, after its god, or Mirrorsea, after its nature. The bay is about 100 miles wide and relatively shallow throughout, providing great quantities of warm, well-lit water for life to live and grow in.

The geography of the Holy Country is diverse. From the center of the Mirrorsea Bay, it is possible to see all the Sixths of the Holy Country. To the north, the huge black cliffs of the Shadow Plateau tower some 1.000 meters above the surrounding land. To the west is rich Esrolia, a fertile grain basket and the most densely populated land in Genertela. To the southwest are the jungle rainforests and active volcanoes of Caladraland. To the south are the coastal marshes and islands of the Right Arm Islands. Southeast are low grassy islands inhabited by an ancient race of sorcerers. To the east, greyish-brown cliffs of the Heortland Plateau rise nearly a thousand feet above the sea; above them rise the more distant, whitecapped Storm Mountains, several of which
are almost 3.000 meters high.

The climate is generally warmer in the southwest, colder in the northeast. The western lowlands (Esrolia, Caladraland, and the Right Arm Islands) rarely get any snow, while snow is common in the Storm Mountains and the Heortland Plateau. The western lowlands get hot and humid in Fire Season, the eastern highlands are warm and dryer. Storm and Sea Seasons are wet throughout the Holy Country; each Sea Season brings the warm Heler rains from the Homeward Ocean.