Danger lurks around every corner. Witches hide in the forest, waiting for children to stray from the path. Hyper-intelligent raccoons threaten to take over the planet. Children move to a new school where nobody wants to be their friend. The humans can't save themselves! They don't even notice the danger!

It's a good thing they have magical kitties.

How to Play

When your kitty tries to do something tricky or dangerous, you will be asked to make a check. Your game master (GM) will tell you which attribute—Cute, Cunning, or Fierce—is that one you will roll for. (Don't remember what the attributes do? Read Creating Your Kitty!) The number you have in that Attribute is the number of dice you start with. This is called your dice pool.  If your kitty is using a Talent, you can add an additional die to your dice pool. If your kitty is using a Magical Power, you can add two more dice to your dice pool, but you can only do this once per scene. You may also get a die for a success bonus, or lose a die for each injury you have. If your total dice in a pool is zero, you can't roll the dice.

The difficulty of the check ranges from 3 to 6. The higher the number, the tougher the check. 

Once you have all of your dice and know the difficulty, it's time to roll your dice. Roll them all at once. Each die that gets a number equal to or higher than the difficulty counts as a success. If you rolled no successes, your kitty fails at the task. If it at least one die was a success, your kitty Succeeds. The more successes you roll, the better your kitty does!

Making your kitty is like making up a character in a story. You decide what he or she looks like, what they like to do or don't like to do, and their personality. Part of creating your kitty is also assigning certain numbers used in the game's rules.

First you have to decide on your kitty's name. This could be a name their human uses, or another name that magical kitties call them, or both.  Then decide what your kitty looks like. Think about different colors and cat breeds.


Navigation along the Wildcat River is more hazardous than it appears, particularly along a patch of whitewater rapids just east of River City. In the 1980s, a historic paddleboat named The Duchess ran aground on some of these rocks near a wooded portion of the shoreline. The Duchess had been sailing the river since the 1890s, and had been just a few years shy of her centennial. But the ship didn't completely sink. Her wreck clung to the rocks and can still be seen in all her ruined glory.

He was a philanthropist and a humanitarian, who dedicated much of his life to improving the lives of others. He was deeply committed to social justice and was known for his compassion and generosity towards those in need. He was also a man of strong convictions, and was not afraid to speak out against injustice and inequality. He used his wealth and influence to support many charitable causes and to promote progress in the city. He was also one of the founders of Cliffside Hospital, a philanthropic venture to provide healthcare to the people of River City, particularly those in need.

There are many types of dogs, but almost all of them are a pain in kitties' tails. Lap dogs are about the size of a kitty, and yip all the time. They're less dangerous than larger dogs, but can still be a real nuisance.

Most art used in this campaign was created using Midjourney.

The following pieces used in the campaign were created by the artists of Magical Kitties Save the Day, Ekaterina Kazartseva and Anthony Cournoyer:

Campaign header by Ekatrina Kazartseva.
Campaign sidebar by Anthony Cournoyer.
Mouse by Ekatrina Kazartseva.
How To Play by Anthony Cournoyer.
Rival by Ekatrina Kazartseva.