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Iim
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Other Names

Crushing Spice, Last Light

Rarity

Quite Rare

Description

A bluish-green lichen-like plant with many clusters of tiny leaves and a few hard-shelled seed pods. Found in caves, mostly belowground but sometimes above, primarily in the Hinterlands.

Interactions

None.

Dangers

When wet, direct contact with the roots is corrosive to skin and some thin materials.

Accidental ingestion of the leaves can cause rapid heartbeat, sweating, spatial hallucinations, and claustrophobia.

Medicinal Uses

When introduced to the bloodstream, a remedy from the leaves helps to fend off shock.

Culinary Uses

Especially when ground, the seeds are a highly flavorful spice, too pungent for some but very valuable.

Practical Uses

When the root is combined with alcohols with a narrow range of concentration, the ensuing reaction produces mild heat and a bright pink light that can be directed along a fairly large range. While potentially temporarily blinding, most often this sees use for signaling purposes.

Other Uses

None.

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He cursed his local water supply and is going to the Crypt of Blades with Hanne to fix it. Also Yookoo the owl's caretaker!


Stats

Edge [2]

A lifelong subsistence hunter, and does a surprising amount of dancing.

Heart [2]

Has a normal amount of will and social skills, but they're well-exercised due to the emotional nature of his magic and his occasional reliance on strangers while traveling.

Iron [1]

More of a track guy than a weights guy.

Shadow [1]

He never was one for shadow-magic or telling lies. There's a... funny overlap between the two.

Wits [3]

His brain can successfully receive, process, and respond to external stimuli on short notice. ideal self

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Features

 Stunted forests

• Howling winds

• Mist-shrouded waterfalls

• Mining settlements

• Nomad encampments on high plateaus

• Ironlander caravans hauling bounties of ore

• Wary giants keeping their distance

• Mammoths grazing in alpine meadows

Description

These highlands are defined by rugged hills and low mountains, thin conifer woods, and wide, grassy plateaus, leading up to the heights of the Veiled Mountains. Through most seasons, the constant ill-winds break against the sides of the hills, screeching and moaning. In the dead of winter, some say these winds carry the names of those fated to die during the long cold season.

Nomadic Ironlanders live among the hills, herding livestock. In the spring and summer they move among high pastures. In the winter, they find some relief from the brutal weather in sheltered valleys.

Others live in mining settlements, drawing iron ore from riverbeds and shallow digs. Their furnaces, sending up plumes of black smoke, convert the ore into wrought iron, which is sent south for trade with the Havens.

Associated Foes

• Jokul

• Silver bears

• Mammoths

• Iron wyverns

• Cave lions

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