You enter a large stonework hall, longer than it is wide, with a vaulted stone ceiling well above any dwarf's head.
The circular wooden table first catches your eye, as it sits dead center in the room.
From the columns hang banners of the city and its guilds.
Your eyes eventually drift to the back of the chamber, up the steps of the dais to a throne. The windows nearby are covered by curtains. Though the light is dim, you can see the throne is black, charred by a raging inferno, with the dais and wall scorched.
The throne is a shadow of its former glory, a grim reminder for anyone seeking audience with the The Council of Karn of the power that they wield.