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The caster opens a large temporary portal to another plane using other entities as a guide. The caster chooses a square within range 18 plus casting modifier range and opens a Radius 9 plus casting modifier circular portal and the plane they wish to link it to. Any character that would be in the position where the portal opens they can make a reflex saving throw of difficulty 10 plus casting modifier to avoid being teleported to the other plane and immediately be moved to an empty square outside the Radius of the portal. The portal is two dimensional and does not expand past solid structures.
Once the portal is opened, an identical copy of the portal opens in an empty space on the target plane. Any character can freely move through by any character from either plane as long as the plane entering them has nothing that would specifically bar the character from entering. Additionally, 18 plus casting modifier levels worth of creatures will begin exiting the portal from the target plane. The caster must make a knowledge Arcana (if spell is Arcane) or a knowledge Religion (if spell is Divine) skill check with a difficulty of 19 once the portal is opened. If they succeed this skill check, they can give an order to the creatures that exit the portal and unless provoked or fully opposed to the caster’s orders, the creatures will not attack the caster deliberately. If the caster fails the skill check, the creatures will not listen to the caster’s orders and will react as they normally would to all characters in the area. If the spell ends, the portal collapses after 1 minute. This spell does not require concentration to maintain but will close if the caster is unconscious or killed, otherwise the spell lasts for 1 plus casting modifier hours.

Attributes

Spell Levels
Cleric 9th, Wizard/Sorcerer 9th, Druid 9th
Type
Target
Action Cost
30 Actions
School
Divination
Saving Throw
Reflex