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Hovering in the hottest areas of the Plane of Fire, the City of Brass sits in an enormous hemisphere of brass some 40 miles across. A curtain of beaten brass surrounds the entire city, stretching for hundreds of miles and giving the city its name. However, since the brass hemisphere gives the city its ability to fly, these impressive walls are typically unmanned. Throughout the cosmopolitan city, the dangerous fire effects of the Elemental Plane of Fire are suppressed by the will of the Grand Sultan in an effort to foster more inter-planar trade. Despite this, the city itself has a hindering effect on those of good alignment, due partly to the nature of the efreet but also to the numerous connecting portals with Hell.

Surrounding the city itself are large tracts, known as the Obsidian Fields, used for the cultivation of the exotic crops that inhabited the plane of fire. Examples included qamah, habbat, verdobba, umbelin, tergamit, and fireweed. There are also areas for slaves to mine tin, copper, and diamonds for their efreeti masters.

Throughout the city the common efreet and their slaves have their own houses. The houses of noble efreet, on the other hand, teemed with servants and easily doubled as small fortresses. The City of Brass is illuminated primarily by the ambient light from the Sea of Fire and fiery canals that inter-cross the city and provide a dim red glow throughout. This is supplemented by intermittent pots of unquenchable elemental fire that hangs along the streets. Efreets traverse the Sea of Fire and the city's canals through use of barges and galleys that are made of magically enchanted brass.


The Furnace This is the core of the city and where the Charcoal Palace of the Sultan resides. The other districts of the city surround the Furnace in ever widening circles.

Official buildings
    Barracks of the Ring of Fire • Breath of the Sultan • Charcoal Palace • Red Pillar Halls
Temples & Shrines
    Eternal Flame Pavilion • Flamesight Mosque • Guardians of the Three Flames Chapterhouse • Mosque of Blistering Atonement • Mosque of the Irreducible

Avencina Cracked and rocky ground marked this area clearly for the slums it is.

Shops & Businesses
    Burnt Bean

Keffinspires The gilded towers of the azer, connected by numerous high-flying walkways, makes this quarter their home.

Shops & Businesses
    Golden Tower of the Azer Steel Guild • The Great Smithy
Roads & Streets
    Street of Steel

Ashlarks Many efreet commoners reside in this district, and even noble efreet make their way here if they are keen on slumming it.

Official Buildings
    Krak al-Tawil
Shops & Businesses
    Commoner’s Market • Zam-Zam

Rookery This quarter is infamous for being a hive of illicit and treacherous activities, so much so that even the Sultan's men are fearful of setting foot there. Rife with gambling dens and pit fights, it accommodats a lot of firenewts.

Shops & Businesses
    Kalian • Khat Market • Seven Maidens Gambling Den
Steets & Roads
    Street of the Vine

Pyraculum Within the Pyraculum district is the city's market, which attracted countless craftsmen.

Shops & Businesses
    Edible Bazaar • Hayyat Suq • Marabout Suq • Marakish Bazaar • Mehara Bazaar • Qahwa Suq
Streets & Roads
    Street of Craftsmen • Street of Stelae

Marlgate Next to Pyraculum lay Marlgate, a warehouse district which only cateres to dao merchants and vermin.

Official Buildings
    Dao Guard Drillgrounds
Streets & Roads
    Scorpion Alley

Iskalat

In this district are the public docks, primarily used for inter-planar vessels. It is a lively district with a multitude of races from across the planes and is dotted with inns and taverns.

Official Buildings
    Octagon

The Foundry  is comprised of wide streets, plazas, and the homes of the most powerful and affluent efreet in the city.

Other Buildings
    Fountain of Clearest Azure

Glory Mine Nestled in the very rock of the city, this is the domain of the salamanders. Without a salamander guide, the warren is virtually impassable.

The Plume is a quarter with streets of small shops, coffee houses, and stalls, which welcomes visiting merchants and dao to its exemplary accommodation.

Official Buildings
    Krak al-Nayyiran • Maidan • Obelisk of the First Sultan • Street of the Last Houses • Watchfire House
Shops & Businesses
    Ashinat Bazaar

The Char Walled off from the rest of the city, the Char is where the slaves of the Sultan and his nobles live. Slave barracks and tenements served as housing, while smelters, smithies, and shops are where the slaves do their trades

Shops & Businesses
    Forge of Manacles • Red Wyrm Smelter
Streets & Roads
    Locksmiths Row

Castings Home to the efreet army that stays within the cavernous barracks, the Castings is a district of frequent skirmishes and duels.

Official Buildings
    Embassy of the Brotherhood of the True Flame • Gate of the Fallen • Ring of the Unquenchable

Cindersweeps Here the navy of the Sultan is stationed.

Official Buildings
    Krak al-Zinad

Arches Near to the naval yards and within the shadow of the city's hills is this staging area for receiving slaves.

Shops & Businesses
    Slave Market