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  1. Organizations

Watchful Order of Magists & Protectors

Guild, Other

Watchful Order of Magists & Protectors

The Watchful Order of Magists and Protectors is a guild of arcanists that was formed in Waterdeep over a century ago.

Probably the most unique guild in Waterdeep, members of the Watchful Order form a more or less sociable association, attempting to regulate arcane spellcasters within the city and keeping an eye on any spellcasters who opt not to join.The Order encourages arcane spellcasters to use magic wisely and for the common good rather than selfish pursuits and protects the less powerful wizards (and novices to the Art) of Waterdeep. It also pledges to defend the city with its magic in times of need. Historically, this includes maintaining warding spells in certain sensitive areas, summoning water elementals to fight fires, and using their powerful spells to defend the city in time of war.

Not all members need be spellcasters and there are no testing or licensing requirements for the various guild ranks, other than spellcasting ability and seniority. Arcane spellcasters living in the city, however, are required to register with the order if they intend to publicly and regularly use and make a living off of their magical abilities. Failure to register results in the spellcaster being denied access to magical resources such as sages and libraries, and no access to components the Order sells at reduced price to its members. Resident wizards of some renown (4th level or higher) who do not register will be visited by a New Member Committee delegation consisting of a trio of archmages who inquire cordially as to why the wizard has forgotten to join.

Visiting wizards are permitted to refrain from joining, provided they adhere to the following guidelines:

  • They must not take up lengthy or permanent residence in the city.
  • They must restrict themselves to casting spells on themselves and their close friends free of charge and behind closed doors.
  • They must not sell scrolls, spell components, or cast spells for payment, except to the Order.
  • They must not hurl spells in the public streets, including the Undercliff, though the Order turns a blind eye to such activities in Skullport and Undermountain.