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  1. Notes

The Grand Games

Political

Periodically throughout Waterdeep’s history, the byzantine factions of the city—or some significant subset thereof—will become collectively fixated upon some single objective.

Thus will begin a Grand Game.

Unlike The Noble Game, which is limited to the inner machinations of Waterdeep's noble families, Grand Games run beyond the scope of simple high society squabbling. Though some of a given Game's players will be noble houses or members thereof, others will be members of powerful factions with a strong presence in Waterdeep, small bands of adventurers, and even particularly canny individuals.

Sometimes the goal of a Grand Game will be arcane. Often it is clandestine, although quite public struggles are not unknown; On no less than three occasions the Grand Game has revolved around the appointment of the Open Lord. Whatever the case, the intense rivalries of the Grand Game give birth to all forms of subterfuge, covert activities, deception, and intrigue.

The Current Game

The current preoccupation of those who play the Grand Games is the current quest for Dagult Neverember’s embezzled gold.

Obliquely referred to by many players of the Grand Game as Neverember’s Enigma, information on the nature of Neverember's momentous secret was initially quite scarce. It was simply known that during the late years of his tenure as Open Lord, Neverember had been engaged in his own machinations.

After his deposition as Open Lord in 1489 and Laeral Silverhand's appointment as Open Lord, those involved in the Game yearned to discover what the former Open Lord of Waterdeep was hiding. When first whispers and later the vast scope of his embezzlement—a half million gold dragons!—came to light, many intuited the truth behind Neverember’s Enigma and its pursuit became even more frenzied.