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  1. Journals

Xanthia - Session 53 - Some Sort of Secret Workshop

Account

The below is a record written by witnesses following the Yellow Bird of the Cerulean Coast, as she began her journey joining The Oracle's Chosen. 

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We believe the party continued on their way to a waterfall where they are promised there is a ‘mythical forge’ beyond the waterfall. Over 4 days the party arrive at the Mithril Forge.


When they arrive Alke disappeared off with one of the strong dwarves. Hipofilius went to talk to another about a small acorn. Braz headed into a room that looks a little destroyed and begins to tidy it up.

Theo showed Xan the waterfalls, hidden by the many tunnels in the forge. She describes it as a big secret warehouse. To Xan’s delight Theo shows her a huge waterfall which is perfect for Xan’s plans for teaching him how to sail. He also takes her to a huge hole in the ground - it looked incredibly deep and even when Theo threw a stone down, it did not hit the ground.

They returned to the waterfalls. On the way Theo voices his concerns about his height, and whether he will be able to hold his own in the boat. Xan assures him that a sailor of any kind can sail a boat.

Later in their time in the forge, Xan begins to train Theo to sail. Her methods leave a lot to be desired however legend says this is how she was taught by her dear Captain Gold. 

She hit Theo with an oar on more than one occasion and dunked him to the water - but it seems with every dunk he grows more confident in the water.

The training consists mostly of yelling and splashing but there are methods to the madness, and Theo manages to stay the path through a large rush of water.

Although there are no written rules to the Rules of Boat listed in the Gold and Bramble Traders Journal, sailors and ‘traders’ have passed on the below verbally (rather loudly)

First lesson: get in the water

Second lesson: don’t get in the water

Third lesson: move on the water

  • Rule 1 - shout loud and clear
  • Rule 2 - secure the loot
  • Rule 3 - secure yourself
  • Rule 4 - keep going
  • Rule 5 - no fear
  • Rule 6 - no singing on the boat*

*This was a rule added by Xanthia, shortly after meeting the siren Calliope. We are unsure if this is connected to the traveller.

Notes from the Gold and Bramble Traders Journal relating to nautical terms.

  • Full Frontal (Bow)
  • Thar way (Starboard right)
  • Tother way (Port left)
  • Backer (Stern)
  • A’middleships (centre of deck)
  • Upside (main deck)
  • T’under (under the desk)
  • Highers and sails (sails)
  • No-go (outside the ship desk)
  • Brambam (team vote agreed by yelling)

The party make their way through the mountains and arrive at the main bridge of Pamplaxyia where there is one guard locking the way. She welcomes Braz back but there seems to be an underlying concern. Braz introduces the party to Agelada, a childhood friend.