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The village of Tulip is small but secure, nestled on a small hill and not too far from the running river. The road runs straight through town and continues to the North and to the South. The forest has been cut back around the village and the locals seems to be going about their business without fear. A simple watchtower constructed at each end of the main road through town allows a lookout with a bow and a horn to watch over most of the town as well give a discerning eye to those approaching who are unknow
n. The outskirts of town seem to be filled with small fields and vegetable gardens, though there does not appear to be a good yield of food in them currently. The hammering sounds of a smithy can be heard in the distance and a few buildings seem to have sign boards advertising various professions.

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Location

Located four days travel south of the Duchy's capital Courdonvil and five days north of the major hub Treillonnemig, Briarte is a small town nestled in the forests of the Duchy of Gerte.

Economics

Known for exporting furs, lumber and paper. Imports metals.

Accommodation

There seem to be two obvious choices of meal and accommodation for the night; a plain wooden building with the name "The Foolish Warrior" and a simple faded picture of a soldier being stabbed from behind.  Across the street is a large building of stone walls, with a red tile roof.  In fresh red paint atop the doorframe is the name "Cora's".  A picture of a tankard of ale swings on a wooden board, hung from an iron post.



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Made up of Olivia Cragmore, Benji, Leif, Houzurim Ironshieldand Disco Fu.  These travelers met on the road north from Guth.

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The bustling town of Hertendin is an industrious town nestled in the south eastern mountains of the Sunderred Spires and the North of the Kingdom of Sinuseia.  The population is primarily dwarves and there is a saying 'if you don't work in the mines, you're related to someone who works in the mines'.  Coal, iron and other minerals are found a plenty in the nearby mountains and many industrious dwarves have made a living doing what dwarves do best.

Description

Hertendin sits on the side of the mountain like a fried egg on a pile of bacon. The yolk, the castle near the centre of the city was obviously built on the most prominent and defensible location at the time, but the white, the rest of the city has since spread up, down and around to fill every crevice and cover every mound. The roads running up and through the city are mostly straight, but wind up and down and are crisscrossed by alleys and stairways leading up or down the hillsides. There are no walls around the city. The centre of the city is made of largely stone buildings which, as you move out towards the edge of the city, give way to smaller stone and wooden buildings, then to small wooden buildings with gardens and eventually into farmland crammed into every possible flat area in the valley.
There is a constant clamour of voices and sounds of industry as the citizens, seemly predominantly dwarfs go about their business of turning raw materials into processed, processed material into finished goods then trading them with each other where it seems the loudest voice might get the sale. The streets seem dirtier than one might find in a large city, probably due to the large number of livestock and working animals that can be frequently seen moving through the streets. Despite the hustle and bustle and constant noise, there seems to be an air of joviality and neighbourliness among the residents, as everyone seems fairly content with going about their lives and getting on with their jobs.

Guilds

Unknown head of the Miner's Guild

Unknown part of the Smith's Guild

Unknown Tower of the Wallsiders

Other Guilds that might be able to be found in the city:

  • Mage
  • Merchant
  • Farmers
  • Artisan
  • Herbalists
  • Thieves
  • Clerical


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