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The caster transforms the bones inside their target into glass. The caster chooses a target within range 10 plus casting modifier, for 5 plus casting modifier rounds the target’s bones are made of glass. During this duration, the target loses 4 plus casting modifier block (to a minimum of 0 total block) but gains 1 plus casting modifier dodge (to a minimum of 1 gained). Whenever the target suffers bludgeoning damage greater than the target’s Warding they suffer 4 plus casting modifier Bleeding.

Attributes

Spell Levels
Wizard/Sorcerer 5th, Druid 6th, Bard 4th
Type
Target
Action Cost
2 Actions
School
Transmutation
Saving Throw
None