See Tome of the Watchtowers for all the fluff.
Doctrine
Parent Path: Obrimos, Silver Ladder or Seers of the Throne
Prerequisites: Mind 2, Academics 2, Willpower 5
Initiation: Meet with your Mentor in your dreams, and craft for him an idealized concept of yourself, unburdened by physical, Fallen restraints. Then work with your Mentor to craft your soul in the form of that concept of non-physical perfect.
Magic:
Ruling: Mind
Yantras: Spend a moment to focus your mind and put aside distractions (+1), seek information about the subject of your spell through use of the Dream merit (+2), succeed on a Resolve + Composure test and enter a meditative state before casting (+2), forsake your physical body in pursuit of your subject (+1, +2 if this causes a negative Condition).
Oblations: Lengthy meditation (focusing on 2 or more things at once), study and reading, prayer and chanting, mental exercises designed to sharpen perception and memory, forsaking physical needs to demonstrate physical mastery.
Attainments:
First Attainment Perchance to Dream
Pre-Requisite: Initiation
The Past is a Memory, and the Ascetics rarely let any memory truly depart them. Given the ability to focus, Ascetics can remember any memory, and experience they have felt throughout the entirety of their life. Never fading, never forgetting, only through great mental violence either physical or mystical can an Ascetic be convinced to truly let loose a memory.
Perfect Recall. Obvious, simple, reach for instant casting, then pull from short-term when duration ends.
Optional Arcanum: Dream 1
Dreams contain madness and chaos, disjointed thoughts clash into one another in terrifying and glorious
ways that make no sense to a waking mind. However, amidst this, the self is revealed, and an Ascetic who
can connect to the truth of his own dreams can read this in others. With a touch, an Ascetic can read
information about a sleeping individual as per the spell Mental Scan. As an Instant Action and with a touch,
the mage can ask a number of questions about a Sleeping mind equal to their dots in Mind minus the
target’s Composure.
Mental Scan, reach for instant casting
Second Attainment Inner Temple
Pre-Requisite: Mind 2
The Mind is an Ascetic’s true temple, the altar on which she prays, her only true home. To leave it unguarded would be a betrayal of everything they believe in. The Mage gains a persistent Mental Shield effect,
provoking a Clash of Wills whenever an unwelcome source seeks to affect the mage’s Mind. This spell is
persistent so long as the Mage maintains their mind-temple, however it grants a +1 to any Clash of Wills to
protect it, rising to +2 at Mind 3, +3 at Mind 4, and +4 at Mind 5.
Mental shield, reach for advanced duration, just transcribed the effects of duration factors into text. Scene ritual activation is obviously going to happen as the mage continues to maintain their dream-bastion.
Optional Arcanum: Dream 2
An Ascetic who has a deeper understanding of the dream-realm can touch the mind of a sleeping individual,
projecting words telepathically into their dreams. This Attainment requires an Instant Action to activate and
lasts only so long as the Mage maintains physical contact. Unless the individual went to sleep guarded, their
Withstand is not automatically raised, however if at any point the sleeper becomes sufficiently aware of the
mage’s influences, they can raise their Withstand, which is equal to Composure.
Telepathy, but into dreams, keep maintaining with instant actions to keep using. Can’t read dreams with this, but can do that with another spell (one which won’t obviously trigger quiescence like actually projecting in does, or rather, would).
Third Attainment Palace of Memory
Pre-Requisite: Mind 3
The Ascetic’s mind has become free from mundane limitations, and the mage has learned to
compartmentalize thoughts, allowing her to perform two Mental or Social extended or instant tasks at the
same time. In addition, the mage can reach into the mind of a friend or companion and assist them in
reaching this state. This Attainment takes an Instant Action and a touch to activate and lasts for a period
equal to the Mage’s dots in Mind on the advanced duration table (default 1 week, rising to a month and then
a year at Mind 4 and 5).
One Mind-Two Thoughts, reach for Instant Casting, Advanced Duration, and Various Actions. Though that wasn’t quite good enough for a 3-dot so I decided to loosen the “self-only” ability, to ensure that while that’s persistent, they can “bless” others with a touch of their mental looseness for a while.
Optional Arcanum: Dream 3
Through an innate connection to the Akashic Records, the universal memory spoken of in various occult
records, the mage’s dream mastery permits them to comprehend any language. To access this Attainment,
the Ascetic must intermittently venture to the Akashic Records in her dreams, and upon returning can draw
information from its depths for a duration equal to the Mage’s dots in Mind on the advanced duration table.
Universal Language, reach into advanced duration, travel to the Records takes a scene, satisfies ritual speed condition. Return with omni-lingual capacity. Kickin’
Fourth Attainment Pillars of Glory
Pre-Requisite: Mind 4
The Ascetic’s mind has grown strong through their rigorous training, and the Ascetic now reaps the bounty
of their persistence. In a ritual performed in the mage’s Dreams, the Ascetic draws upon the power of their
awakened soul to enhance their mind, increasing a Mental or Social Attribute by their dots in Mind (up to
their Gnosis-derived Maximum). The Ascetic can perform this ritual as many times as they desire, potentially
enhancing all of their mental attributes given enough time in their dreams. This Attainment lasts for a Week
before the Pillars weaken and their mind returns to its normal state.
Augment Mind, Reach into Advanced Duration and another into nothing. I feel bad enough that you can stack this Attainment into multiple attributes. I though ditching one reach might make up for that.
Optional Arcanum: Dream 4
Falling asleep next to another individual in a Place of Power, the mage may synchronize their mind
sufficiently to permit him access to the other’s Oneiros. If the target is aware of this and seeks to resist, this
spell (which gains Potency equal to the mage’s Mind dots) is withstood by Resolve.
Adapted a 1e spell not in 2e into second edition. Reach for Duration, not instant, you can honestly also just do this by meditating on high fiving earlier that day, but fuck it, this works too.
Fifth Attainment Transcendent Form
Pre-Requisite: Mind 5
Loosening their mind from the body, the Ascetic enters a state of consciousness entirely separate from the
limitations and constraints of a physical body. Identical in effect to the spell Psychic Projection, the Mage
becomes an intangible mental projection following rules for Dream Forms (p. 249 core) which is still capable
of performing Magic, and which persists in the Goetia level of Twilight.
To enter this state requires an Instant Action, and persists for a period limited to at maximum one year. The Mage’s body still ages and suffers all normal problems related to biological matter, and must thus be cared for or will quickly die. Many Masters of this Legacy seek to create perfect locations to leave their bodies for extended periods, or learn certain principles of Time magic to freeze them in time to permit them to enjoy existence as a bodyless being for longer periods of time. Some Ascetics have tragically resorting to lengths reaching near to (or in rare cases exceeding) the perversion of the most depraved Liches to maintain their Transcendent Form for ever increasing amounts of time.
Psychic Projection, reach into Instant Casting and Advanced Duration.
Optional Arcanum: Dream 5
Venturing into her dreams, the Ascetic is capable of ritually constructing a companion out of the material
she finds there, returning to the waking world with a newly formed Goetia at her side. This Goetia is Rank 1,
and remains the Mage’s loyal servant for the duration of this Attainment (one year). The Mage is capable of
repeating this process to potentially form an army of loyal Goetia, and in fact, many do.
Psychic Genesis, Reach into Advanced Duration.