Welcome to the Vigilants. You are one of the thousands of people living in the imperial capital of Sentra, the jewel of the Empire

For some of you, this is home—a comfortable and familiar place you've known your entire life.  For others, the city may only be a brief stop, perhaps one of many in your travels.  But regardless of how you came here, you share the same streets.

Depending on who you are—and where you live—Sentra can be a beautiful city of wonder and splendor. Yet that perfect city is only what many people see on the surface.  There are those that understand there is more to the city, that there are flaws in it that run deeper than what most will see.  There are those that know what lies beneath.

The Story

Niman was a student studying theoretical thaumaturgy at Pallida University. Originally from Seidland, he was granted a scholarship granted by one of the foundations of House Fournius. He has no family in the city.

He died from an acute case of Arcstone poisoning, which should not have been possible given his circumstances. An autopsy revealed that his internal anatomy was mirrored.

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Renatus is home to the School of Arcane Theory and Application at Pallida University.

Faculty offices, study rooms, and collaboration spaces are on the third floor. The second and first floor are classrooms, with one larger auditorium-style lecture hall on the first floor. The basement houses the workshops and laboratories. There is a service/freight levitator connecting the floors, as well as a staircase near the center of the building.

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Part of the Ministry of Trade, the Ministry of Imports serves as a cornerstone in the economic infrastructure of the Empire, tasked with overseeing and regulating all goods entering the empire. Its mandate encompasses a broad spectrum of responsibilities, from enforcing trade policies and tariffs to ensuring the compliance of imported goods with safety and quality standards. The Ministry plays a critical role in facilitating trade agreements, working closely with foreign entities to secure favorable terms that bolster the Empire's economic prosperity. Within its purview also lies the crucial task of monitoring and managing the importation of strategic resources, such as the highly coveted Arcstones, ensuring these vital materials are allocated efficiently and responsibly to serve the Empire's interests.

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The City

Read about life in the city and the neighborhoods and people that live in them:  City Life

Random Spotlights

Part of the Gravus' Gate, the Oldkeep neighborhood is the largest residential area by population within the city.  It is also the poorest, with even it's most wealthiest denizens solidly middle class.  The buildings are a mixture of residential and commercial, with many business operating out of the ground floor.  There are a large number of apartments, tenements, and as one goes further westward, slums, until one reaches the area known as the Broken Arch in the Westedge Ward.


Places of Note

The Market Bridge is nearby, and crosses the River Oenus to the New Market.

Gravus' Victory is a tavern built from the abandoned keep that once marked the edge of the city.  It is home to meat pies of questionable origin.

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Adelard is an imperial mage that works with Captain Nikoros Gaura at the Imperial Palace. He was instrumental in uncovering the name of Cephius er'Ceasian.

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The clerics of Kolrehs, known as Kolrehsans, are widely respected by common people. They often admire the Kolrehsans for their strength, athleticism, and competitive spirit. His clerics tend to be outgoing, enthusiastic, and personable. At the same time, clerics of other religions have little respect for Kolrehs' followers. They look at the Kolrehsans clerics as pretenders or amateurs. In their view, Kolrehs' “religion” is nothing more than a collection of athletes and old warriors with no clerical training, no perceivable liturgical trappings, and no formal structure.

This is because although there is a formal church of Kolrehs, it is widely divergent, unorganized, with little interaction or communication between one church and the next. There exists no controlling hierarchy or “father church” for Kolrehs' clergy. Each temple is independent, operated by one or more priests and a number of acolytes.

But the Kolrehsans care nothing for the opinions of other religions. These other priests are often surprised to learn that Kolrehsan clerics enjoy challenges and honor duels (usually to first blood). This is not to say Kolrehsan clerics attack every insolent fool, but they enjoy providing free object lessons to those in need of learning.

Deity
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